|March 12, 2018||Read More|
Just a small update on the state of Noze.io in 2018. What we might be able to do. Or not. And other things of interest.
|February 1, 2018||Read More|
2016 - the year we announced Noze.io. Let’s review what happened wrt “Server Side Swift”, what we accomplished in Noze.io and consider where we might go in the future.
|January 12, 2017||Read More|
We are happy to announce a minor Noze.io release: 0.5.2, codenamed ‘Basic Nozes with an End’.
|October 28, 2016||Read More|
Good news everyone!
We can finally make a release which leaves Swift 2 behind and works with a
Swift 3 on both, macOS and tuxOS. We call that release:
|October 11, 2016||Read More|
Exciting: Swift 3.0 has been released last week. Or not so: the embedded libdispatch contains a crasher bug (SR-2656) which seems to render it useless (for channel based I/O) on Linux. And in consequence the Noze.io + Swift 3.0 combination on Linux.
|September 22, 2016||Read More|
Noze.io 0.3.1 is a minor release which just adds two things:
a) compatibility with
Swift 3 Preview 4
on both macOS & tuxOS
b) use of the new protocol based
|August 25, 2016||Read More|
Noze.io is starting to get persistent. Publish “Hi!” to Redis.
|July 25, 2016||Read More|
I’m proud to announce the most amazing and magical release yet: Noze.io 0.2.10 Cows. With a lot of hard work (and a sweating Swift3 compiler) we managed to include over 400 very nice cows into the Noze.io framework.
|June 27, 2016||Read More|
W W D C week. WWDC adjustments. Plus some support for HTTP cookies as well as two rather major bug fixes.
|June 16, 2016||Read More|
Last week we announced our first public Noze.io v0.2.x branch, codename “Less than Prefect”, accompanied by the 0.2.3 release. This week we pushed a 0.2.5 release.
|June 11, 2016||Read More|
I am pleased to announce the first demo release of Noze.io!
|June 6, 2016||Read More|